
2774 items found.
Effective Platform Design for Community Innovation
We look at specific measures related to how effective platforms are designed in the context of community innovation. The platform is defined as, “tool and mechanism that serve as the basis for communication, which promotes cooperation when various constituents are cooperating.” If the design is carried out effectively, the platform has potential power to form connections between diverse constituents such as people and groups and bring about emergence based on interaction.
Action Research and Project Based Learning are partially incorporated in order to create practical wisdom.
Forest Science and Engineering
This seminar covers Japan’s forests/timberland, forestry operations, lumber production and wooden architecture. Current issues will be approached from innovative angles and new solutions will be proposed.
Second Language Acquisition, Cross-cultural Communication and Foreign Language Teaching
In this seminar, students will discuss and explore the process of second language learning and teaching through studying textbooks and research articles. Students will learn how to conduct research such as how to develop research themes and research questions, how to design research, and data analysis, as well as how to write a research paper. Students will work on their individual studies, giving each other feedback in weekly discussions.
This lab usually has 20-25 students including graduate students, and many of them have had experience living or studying abroad and are proficient speakers of English.
Discussions can be conducted in both English and Japanese, and I am hopeful that both Japanese and international students can improve English and Japanese proficiency respectively by being in this seminar. We have guest speakers.
I normally do not accept students who are already in the second semester of the third year since it takes a long time to understand the field of second language acquisition unless students have taken my 'Introduction to SLA and foreign language teaching' lecture.
New students will be expected to find out what they want to investigate by the end of the semester. They need to submit the research proposal including the purpose of the study, research questions and the research design at the end of the semester. Continuing students should submit the paper that includes the results and discussion of their pilot study at the end of the semester.
Previous students' thesis themes include the followings:
* English learning and teaching at primary school level
* CLIL teaching at primary school
* Effectiveness of group work on English learning within the framework of Socio Cultural Theory
*Conversation analysis of Japanese/English bilingual speakers
* Code-switching of bilingual speakers and multilingual speakers
* Pragmatic investigations of failure in making the audience laugh: 'Owarai' in Japanese
* Motivation in English language learning
* Comparative analysis of sarcasm between Japanese and Americans
* Lost in translation? Humour translated in Japanese subtitle in American movie
* Responses to compliment in Japanese
* Differing perspective setting between Japanese and English in storytelling
And many more!
If needed, reference books will be recommended for the new students prior to the beginning of the semester.
Visual media, UAV(Drone), VR/AR/XR, Web technologies and application of advanced technologies
Research topic include Visual media, UAV(Drone), VR/AR/XR, Web technologies and application of advanced technologies.
Visual Media
Goal: application of visual media in various field and develop new methods of visual representations.
Topic: analysis of visual representation and methods, visual media with new technologies and marketing with visual contents etc.
UAV(Drone)Development and Application
Goal: Conduct research on control over physical devices by developing racing drone, drone flight test, flight characteristics analysis, operation practice, software development for flight controller/ESC/OSD etc., attending competition such as FPV drone racing or FPV freestyle, video processing with low latency, development automated flight system and flight support system.
VR/AR/XR
Goal: Develop applications of VR
Topic: Utilization of VR chat to education, integration of VR to UAV, integration of VR to the Web.
Web Application
Goal: This group conduct research on advanced web application and related technologies.
Topic: web marketing, web design, data analysis, Web UI/UX, disaster information system, advanced web application (e.g. SFC Hack)
Students who join the seminar for the first time are given new student assignments. By completing the assignments those new students are allowed to enroll actual research projects. Completion of the assignments is mandatory to continue enrolling this seminar after 2nd semester.
Assignments for visual media, VR/AR/XR are creation of a content.
Assignments for Cyber Security, Web Application involves basic knowledge on information technology and their skills. Students in UAV Development would be required to pass official examination for Amateur Fourth-Class Radio Operator and basic operation of UAV.