
Computational Creativity - Artificial Intelligence and Creativity
We aim to submit to the following media art festivals and conferences: Ars Electronica, Japan Media art Festival, International Conferences on Computational Creativity, NeurIPS, etc.
_How can we use computers and other artificial systems to break the limitation of our imagination and enhance human creativity? Computational Creativity is a multidisciplinary research field to tackle this very question._
In this course, students will learn the basics of AI techniques such as Deep Learning and explore the possibility of various applications of it in the field of art (media art, sound art, music, graphics, literature, fashion design etc.). Through both technical aspects of AI and aesthetics of the artistic expressions, we'll try to critically contemplate the impact of AI on human beings as we know now and the society of the future.
Our seminar consists of the following three activities:
[Goup Project]
We have four internal group projects (Music Generation, AI Visuals, AI Media Art, the future of DJ). You'll join one (or multiple if you wish) of them and work with your teammate. I hope you can deepen your understandings of the field by working actively on the project.
[Personal Proejct]
Besides the group projects, I expect you to work on a small personal project within the field of Computational Creativity. We are going to organize brainstorming sessions to help you to choose the topic.
[Book reading club]
To understand and discuss the impact of new technologies from broader perspectives, you have mandatory reading assignments. This semester, we will read the following two books: Richard Dawkins's "Selfish Genes" and Kevin Kelly's "Technium."