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Imagine you have an ant in your hand. The ant does not know you are moving forward, nor you can crush it anytime. The ant is us human beings living on the Earth's surface. This course provides an introduction to learning how the Earth's dynamics works from the point of view of solid earth science. You will briefly learn the history of the Earth and its creations, and the consequent change in the environment. You will also learn the mechanism of an earthquake, a tsunami, and a volcanic eruption. You will feel the difference between time and space scales from your everyday life. (You can learn about fluid earth science in the class "Earth System B" held by Dr. Y. Miyamoto.)
本講座は、建築文化の理解を通じ、物事を多面的かつ柔軟にとらえる視点・視座・視野を身に着け、社会で活躍する人材を育成することを目指している。
担当教員の、雑誌編集や地域振興に実業で取り組んだ実体験を織り交ぜながら行う講義、またファッション・建築といった分野の第一線で活躍するゲスト講師を招いての講義に特徴がある。このことにより単なる知識・教養を身に着けるにとどまらない、より実践的な考え方・方法論を学ぶことができる。履修者には、各事象を自分のこととしてとらえ積極的に授業に参加する姿勢が求められる。
本講座は、次の考えの元構成されている。
・「建築」(Architecture)とは、単なる建物(Building)を超えた次元で成立している。
・その「建築」は、芸術性はもちろんのこと、経済・政治・法律など様々な制約のうえに成り立っており、重要な文化の構成要素であると同時に、社会的な存在である。
・ゆえに「建築」は時代的・社会的な背景や先人の思想等を読み取ることができるメディア(媒体)である。各建築の存在意義を検証し、そこから未来の社会の姿・あり方を構想する。
以上の視点から、毎回テーマに添った講義を行い、建築を通じて社会・文化を学び、問題意識を養い、既存の価値基準に囚われない自由な感覚・発想力を養う。
The class aims to provide the basic understanding of the Earth’s atmosphere and ocean. By omitting equations as much as possible, the history of the atmosphere and ocean, mechanism on wind and rain, will be introduced. Using the basic understanding, environmental issues such as global warming, air pollution, and heat island will be discussed in the class.
This subject is a descriptive one. Explains in photos, animation and drawings the basics of both mechanical and materials engineering. No mathematical complications will be included. This subject is beneficial to all students especially those who are studying issues not related to engineering but will work in future in an Engineering Firm be it a maker or sellers of machinery or materials. Even those who may not work in such an environment, this subject will be helpful for them in their daily life when dealing with machines and materials.
This subject is complementary to other existing courses that tackle issues related to design. Thus students across all three faculties and the graduate schools will find this course applicable to them. Since SFC aims to prepare students to engage all kind of issues related to the society, Ergonomics will be a good addition to the knowledge of the graduates.
Tabletop! Advanced Discussion using Role-Playing Games (Online)
This class will engage students in Role-Playing (i.e., Tabletop Role-playing games (RPGs)) to learn about and experience different kinds of advanced interactions in English. This class is designed to create a rich, task-based approach to language learning where students must use their reading, speaking, and listening skills to (a) negotiate and cooperate with their fellow players to complete specific tasks in story-based games, (b) explore the role of language and identity, and (c) critically evaluate strategies necessary for the completion of those tasks.
This class is designed for improving fluency/pragmatic skills, and requires a high degree of conversation, listening, and creativity.
This class will be held entirely online, though if conditions permit we may hold occasional classes on campus.
This course is designed for those who are in the lower intermediate level of Japanese or who have completed the Japanese Intensive Elementary 2.
Students will practice reading, writing, listening, and speaking while studying grammar, vocabulary, and kanji. They will also study to be able to use Japanese well by making presentations, writing essays, and reviewing grammar.
In the era of data-driven economy, AI technology has been deployed in practice over the world including by large-scale digital platformers such as Google and Amazon. Other industries and applied areas will also practically take advantage of the AI in the near futures.
In order to utilize full potential of information and communications technologies (ICTs) including AI for promoting economic growth and addressing various social issues, we need to make human and society to be ready to use the technology, in addition to development of technology itself. Policy intervention is necessary as these goals are hard to accomplish, if solely relying on market competition. Understanding such policies required to support technology will be helpful to predict and take advantage of social dynamics related to new digital products and services that are emerging now and will emerge in the coming future.
This course will provide explanation on relationships between the technologies (AI and data collection and analyses) and society/economy, as well as necessity of policy interventions. The course will also introduce basic knowledges to understand policy backgrounds.
Then we will follow policy case studies in the areas of privacy, safety, open data, competition enhancement, fairness/ethics, promotion of usage, etc., focusing on each policy's necessity, purposes, features and further challenges, with viewpoints of international comparison or international competition.
In Fundamentals of Information Technology 2, the goal is to take what you learned in Fundamentals of Information Technology 1 further and create a program of a certain size by yourself.
When creating a program, it is rare that you create everything yourself from nothing at all, and usually you create it using ready-made parts called libraries. There are many types of libraries depending on what you want to make, but this time we will use a library called Pyxel for making retro 2D games.
At first, we will use Pyxel to review Fundamentals of Information Technology 1 and study Python features that were not covered in Fundamentals of Information Technology 1. After that, we will make our own original game.
Symbiosis Project with Muslim
Artificial intelligence may have a great impact on society in the future. In order to understand capabilities and limits of artificial intelligence, it is necessary to understand computers as its foundation.
In the first half of this course, we learn fundamental knowledge of practical usage of computers and networks in SFC. In the second half, we learn programming skills which are necessary to take advantage of computers.
After this course, you will be able to learn advanced programming skills in /Fundamentals of Information Technology 2/.
Artificial intelligence may have a great impact on society in the future. In order to understand capabilities and limits of artificial intelligence, it is necessary to understand computers as its foundation.
In the first half of this course, we learn fundamental knowledge of practical usage of computers and networks in SFC. In the second half, we learn programming skills which are necessary to take advantage of computers.
After this course, you will be able to learn advanced programming skills in /Fundamentals of Information Technology 2/.